Art of Gangbusters!: Animation
A lot of animation tests that I made during the run of the popular Gangbusters! Comedy Enjoyment Program turned into show IDs that we projected while the audience took their seats. It gave the show character, and every now and then one of them would catch the right eye and turn into a gig of some kind.
Since there’s no more show to showcase them, here are a few favorites:
2017 - MTV was often the finale / walk out graphic. It’s made of alpha blobbing applied to Particular, and has a high enjoyable-to-difficulty ratio.
My favorite thing about 2018 - Laser is when someone starts looking around the room for a laser projector, even though there was a video in the same spot just a minute ago.
The secret to 2016 - Pac Man was just a meticulous afternoon. I rigged up expression controls to change the orientation of the crab.
2015 - Ice is a simple 3D spin, but no less popular for it.
Crabby.gif is lifted from the Pac Man video, and makes a good facebook comment.
2019 - Brand is another kind of Trim Paths like laser, but it had more to do with the working with camera settings. I think it had a lot of CC Composite and minmax as well.
Several ‘holiday sweater’ presets came out the same year I did 2016 - Winter Walk-In, so something about the look must have been in the zeitgeist, but I didn’t use any of them for this. It’s mostly CC Ball Action.
The video version of 2018 - 60's Illo is too long, and I think it gets boring in the preshow reel.
2015 - Ray Traced features horribly inefficient 3D lighting. It took like 20 minutes per frame to render.