Hey, I won a contest!
Like the movie Jaws, I knew I had a winner on my hands with this one.
-Award-winning comedy writer,
Rob
Not a front for a secret organization.
Written by Rob Schultz (human).
Like the movie Jaws, I knew I had a winner on my hands with this one.
-Award-winning comedy writer,
Rob
Poor Gonk droid.
This is not my design. This is one of the first things I built in Cavalry, just copying something I saw posted in the After Effects discord. I’m sorry I don’t know who made it originally,
Above: Cavalry
Below: After Effects
Word on the street is that Cavalry is going to get some features in the near future that might allow for this sort of thing.
Continuing to play with Cavalry. Sometimes fun, sometimes frustrating. It feels like there’s a lot more clicking than I’m used to.
Trains and lighthouses are the number one topics in America right now, so it was important to do something about each of those.
The cloud of Z’s is flying around dynamically, without any keyframing. I haven’t been able to figure out how to make Jean’s hand follow the cloud, so you’ll just have to assume she’s the one controlling everything.
I’m finally getting the first gasp of downtime in this year, and spending some of it to kick the tires on Cavalry, a new app for motion graphics. I saw someone asking online how to do a shot like this and Cavalry actually makes it a snap.
Almost exactly a year ago, someone else asked about the same clip and while it’s possible in After Effects, it takes a lot more doing.
I have two recent projects both releasing today:
IN HER ELEMENT is a documentary directed by Idil Ibrahim for Queen Latifah’s Queen Collective, and it’s about Nashville rapper Daisha McBride staging a sold out show. I was the assistant editor, and also contributed titles and credits, some VFX shots, and worked with AI-based upscaling software to improve some very old and tiny archival videos. It airs on BET tonight at 9.
MISSING is a ‘screen life’ movie directed by Nicholas Johnson and Will Merrick for Sony Pictures. It’s told completely from the perspective of the characters’ screens and devices, and is entirely animated in After Effects, not screen captured. I worked with the localization team to create six alternate language versions which are in theaters now in Italy, Germany, France, Spain, Brazil, and parts of Latin America.